Variables

You can use variables to store string, boolean and numerical values to variables (global and personal variables supported) and use it later in any activator.

There's some actions and flags that implements variable support.

Actions

ActionDescription
VAR_SETCreate global variable. Parameters: id:<id> value:<value>
VAR_PLAYER_SETCreate personal variable. Parameters: id:<id> value:<value>
VAR_CLEARRemove global variable. Parameter: id:<id>
VAR_PLAYER_CLEARRemove personal variable. Parameter: id:<id>
VAR_INCIncrease global variable value. Parameters: id:<id> value:<value>
VAR_PLAYER_INCIncrease personal variable value. Parameters: id:<id> value:<value>
VAR_DECDecrease global variable value. Parameters: id:<id> value:<value>
VAR_PLAYER_DECDecrease personal variable value. Parameters: id:<id> value:<value>

Flags

FlagDescription
VAR_EXISTChecks existance of global variable.Parameter: <id>
VAR_PLAYER_EXISTChecks existance of personal variable. Parameter: <id>
VAR_COMPARECompares global variable with value. Parameters: id:<id> value:<value>
VAR_PLAYER_COMPARECompares personal variable with value. Parameters: id:<id> value:<value>
VAR_GREATERChecks is global variable greater than given value. Parameters: id:<id> value:<value>
VAR_PLAYER_GREATERChecks is personal variable greater than given value. Parameters: id:<id> value:<value>
VAR_LOWERChecks is global variable lower than given value. Parameters: id:<id> value:<value>
VAR_PLAYER_LOWERChecks is personal variable lower than given value. Parameters: id:<id> value:<value>
VAR_MATCHCheck is value of provided variable is matches (using Regualar Expressions) to provided value
VAR_PLAYER_MATCHCheck is value of provided personal variable is matches (using Regualar Expressions) to provided value