This activator is activating after player death. All flags and actions will bound to the "dead player". Activator may be linked to different reason of player death: PVP — one player kills another, PVE — player killed by monster-mob, OTHER — any other cause of death (Fire, fall, etc..)
To create this activator use command:
/react add PLAYER_DEATH <ActivatorId> cause:<PVP|PVE|OTHER|ANY>
Placeholder | Description |
---|---|
%cause% | Death cause. Could be: PVP, PVE, OTHER or ANY. |
%killer-type% | Killer mob type. If player killed by player killer-type will be equal to "PLAYER" |
%killer-name% | Name of killer. If mob has custom name this name will be found here else this field will be equal to killer-type. If killer is player, killer-name will be equal to player's name. |