Remove item from the specified armor slot.
ITEM_WEAR <item> [slot] [removedItem]
Parameter | Parameter value | Description |
---|---|---|
<item> | item:<Item> | Item, that player should remove |
[slot] | `slot:<helmet / chestplate / leggins / boots / auto> | Armour slot, to put item |
[removedItem] | item-action:<remove / drop / undress > | What to do with already equipped item: · remove — destroy old item· undress — move item into player's inventory· drop — drop item near player |
Placeholder | Description |
---|---|
%item_str% | Description of item, that will composed from item's name, data and amount. Examples: ITEM_WEAR type:DIAMOND_BOOTS name:{Power boots} For this action placeholder will return: "Power boots" |
%item% | Text representation of item that was in player hands before removal, that could be use to "create" another items using actions ITEM_GIVE, ITEM_DROP, etc. Examples: 1. ITEM_REMOVE type:DIAMOND amount:3 data:5 name:{Power crystal} For this action placeholder will return: " type:DIAMOND amount:3 data:5 name:{Power crystal} "2. ITEM_REMOVE type:DIAMOND amount:3 name:{Power .*} For this action placeholder will return: " type:DIAMOND amount:3 data:5 name:{Power crystal} " |