Action HEAL

Heal player with specified amount of health.

HEAL [hp] [heartsEffect] [player]

ParameterParameter valueDescription
[hp]hp:<number>Amount of health to heal. If not specified - full healing
[heartsEffect]hearts:<true / false>If true and you have PlayEffect, then particle effect "Hearts" will be played
[player]player:<PlayerName>Player name. If this parameter is skipped current player will healed.