Set value of specified delay (sets estimated time). This action is used in bound with DELAY_PLAYER flag.
DELAY_PLAYER <id> <delayTime> [player] [add]
Parameter | Parameter value | Description |
---|---|---|
<id> | id:<DelayId> | Delay id, that should be set |
<delayTime> | time:<Time> | Value that should be got by delay |
[player] | player<Player> | Player name to set player's personal variable. If omitted current player name will be used |
[add] | add:<true / false> | Add provide time value to current delay time, if it already active |
Placeholder | Description |
---|---|
%delay-fulltime% | Time (full format — "dd-MM-YYYY HH:mm:ss") when delay time will overdue. Example: 10-2017 08:00:15 |
%delay-time% | Time (shorе format — "HH:mm:ss") when delay time will overdue. Example: 08:00:15 |
%delay-left% | Time left. Universal format. Example: 1d 5h 3m 15s .If time left value is lesser than 1 day (hour, minutes) corresponding fields will skipped. Example: 3m 25s |
%delay-left-full% | Time left. Full format. Example: 1d 05:03:15 |
%delay-left-hms% | Time left. HH:MM:SS format. Example: 05:03:15 . |
%delay-left-hh% | Time left. Hours only. Example: 05 |
%delay-left-mm% | Time left. Minutes only. Example: 03 |
%delay-left-ss% | Time left. Seconds only. Example: 15 |